L2 - Block/Crouch (my opinion is that it should be remapped to crouch) L1 - Block/remain as crouch (my opinion is that it should be remapped to block) My suggested melee control scheme goes something like this: I propose that DE takes a lesson from some of the other great melee games out there on the PlayStation systems. It would be ridiculous to even attempt to pull of combos. So, who else is worried about the control scheme for Melee 2.0 on PS4? I know I would personally not do much melee if d-pad up was block and R1 was attack.